1.6
over the course of the last series of updates, only a few new features have been added.
starting off with pathing, though the pathing is a little off. npc now use a form of pathing to move around. this means that they should no longer try to walk through solid objects such as walls or tables.
we have also added the start of the dungeon complexity updates.
as of the 1.6.0 update, the dungeon can now have branching paths, so it will no longer be a linear dungeon and some exploring will be required. we have also changed how the exit stairs spawns. There is a chance for the end of each path to be the exit, or potentially any room except the first to spawn the stairs. will you be able to find the stairs.
over the coming days we will continue to update and add new features, and dungeon complexity.
stand by for a massive update coming soon, as we move the game onto android and ios, giving you the capacity to play as you go.
Files
Get Dungeon CleanUp
Dungeon CleanUp
a dungeon sweeper i made in 24 hours and some extra bits
Status | In development |
Author | raven_falls |
Genre | Simulation |
Tags | cleaner, cleanup, dungeon-cleaner, Dungeon Crawler, goblin, gobo |
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